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September 24, 2003

Glossary of terms

  • GROOVER is the name of the module which allows the film to be played like an instrument.

    Groover is made up of five key logical OBJECTS which are:


    • DISPLAY - what the user sees
    • ASSET - a self-contained media chunk ready for display
    • MASK - a self contained media chunk used purely for adjusting the appearance of other assets
    • EFFECT - a way of manipulating an asset

  • NOTES are individual events which are triggered from arbitrary (any) input or a specified input (e.g. circle button on PS2 controller)

  • GROOVES are rhythm tracks playable, displayable, and recordable through GROOVER. Each track is comprised of many notes.

  • The CONTROLLER LAYER receives input for controls.

  • The CINEMA LAYER contains read-only elements of the film. Content within the Cinema Layer cannot be affected directly by the user.

  • The PRESENTATION LAYER is responsible for all real-time audio and graphical elements. The layer contains both interface (GUI) elements and "fake" cinema elements which are in fact overlays.

  • ASSETS are the image, audio and video elements

Posted by .M. at September 24, 2003 03:38 PM
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