Massive: Tendrils - rhythm combat
One to watch for Groover MOD and Community.
As a game it is fairly clunky as yet (and the 3D maze element is too retro confusing for me!) but it ticks several boxes as a useful case study. Tendrils relies on rhythm game mechanics, re-mixed game art, BitTorrent and Python.
Posted by .M. at April 27, 2004 11:56 AM