We almost have a rough cut. Not having the VFX side of the project locked in at this stage is proving a headache. I spent all of last week creating placeholder effects for the edit without which there are too many gaps in the narrative for it to make sense. We start showing the cut to people this week.
* Getting modelling and animation underway
* Finalising the copy for infographics
* Getting the story straight
* Finding the best bg plates for compositing, most options are DV
* Should Blake have shark eyes or not? Is she too hard to emphasise with like that?