Computer Arts - 3D World issue 72 has a great article on next-generation studio pipelines (ring a bell anyone?) and why they are still a ways off.
The long and short of it though is that only one film company (LucasFilm) has really taken the plunge and unified its systems so that game assets, print materials, web stuff etc can be plucked out of the feature film asset library easily. The rest are coming but when? It's hard to tell.
I take some heart from NVIDA quoted as saying that the main source of game media content over time will be films.
Posted by .M. at December 7, 2005 01:28 AM