It's been a pretty productive week. Have a good weekend ya'll.
Deadlines
22 May - Assemble work-in-progress into a new internal release. Shoot tests of new nanobat prop.
4 June - Alex is working up a new graphic design for modfilms.net
Comping
I'm slowly getting my head around Shake and got VFX 87 shots in progress (the VFX tracker has a "good" bug because it reckons there's over 100...). Lots of rotoscoping and keying left to do but as of yesterday... no more blue screen!
http://trac.modfilms.com:7861/realmedia/sanc/sanc_post_production/sanc_vfx/shot/
Nanobat props
In a barn in northern France there's a nanobat lurking. Chris has been busy developing a prop that can open it's wings. Early footage is looking promising.
Camera tracking
Jigesh has broken the ice on the shots requiring camera tracking which means I'm scouring Maya tutorials trying to work out what to do with the resulting output.
http://modfilms.com/twiki/bin/view/Sanctuary/CameraTracking
UI/text
Steve is investigating what our pipeline for working on text for the UI elements should be. We were hoping to use the much vaunted Final Cut Pro - Shake integration but, what would you know, no support for text nodes...
http://modfilms.com/twiki/bin/view/Sanctuary/FilmScript
modfilms.net
No progress directly but we're still chasing Molinare for an answer after last month's funding pitch. A stack of useful suggestions and improvements piling up in the trac though. Would be good to finish off the IA work last week soon.
http://trac.modfilms.com:7861/trac/sanctuary
Our friends at the Thames Innovation Centre are talking to the London Development Authority about an R&D grant for MOD product development. Julie and I are going to go over the figures once more for this. Wouldn't that be helpful!
http://www.thamesinnovationcentre.com/
We're waiting for first glimpse of Final Cut Pro Server for an idea of what Apple is going to market as "asset managment for production people". I'd like to update the vfxtracker, still the most useful tool out of the project to-date, to suit.
http://trac.modfilms.com:7861/tracker/vfxtracker/
As always keep the suggestions coming and any cool MODs/mixes you come across, please add them to the database.
http://modfilms.net