Geek.com Geek News - A first-hand look at ColorEngine
After the stir created by Waking Life, Bob Sabiston's ColorEngine is being used
to rotoscope the new Phillip K Dick adaption, A Scanner Darkly. Can't wait for that one.
Read one geek's close encounter with the software you cannot buy.
MOD Films has been touting a model wherein audience contributions are as much a part of the experience as the original content. For all the sceptism we've received to-date, there are signs that we're not alone. Talk Will Wright, whose no slouch when it comes to designing hit games (like The Sims). He is talking about "procedural" content development. Involve the audience...
GameSpy: Will Wright Presents Spore... and a New Way to Think About Games
Rob McCool's Semantic Web scraper and search engine is attempting to provide additional context to online information. He is also known for developing httpd whilst at NCSA.
Another article pointing out that 'innovation' in the games industry usually means better performing hardware.
http://csmonitor.com/2005/0603/p11s01-stct.html