Following today's meeting between .M., Laetitia (LA) and Ken, a review of the production status and next steps.
Status Summary
*We have shortlisted several potential Line Producers, but have been holding off on making a decision pending Phillip Noyce's contribution.
*Misrepresented the role of Line Producer as Producer in initial search
*We are unable to get a firm commitment one way or the other from Phillip Noyce, and it is hindering our progress.
*We shall be signing up a Line Producer of our own choosing, and should Phillip Noyce commit after that point then there may be scope to bring on someone of his recommendation in a suitable capacity, albeit maybe not as Line Producer.
*In order to budget the project, we need a full set of storyboards and estimates from a VFX supervisor.
*Some elements of concept art are not necessary for the storyboards or budgeting, some are.
*Identified crucial HoD's needed for project as a whole, being:
-DoP
-Sound Designer
-Production Designer
-VFX Supe.
-Editor
Next Steps
*Search for Sydney-based potential Line Producers with a view to .M. going out for a week of meetings in Nov/Dec.
*Develop the storyboards
*Develop critical concept elements
*Produce VFX shot breakdowns from storyboards for potential VFX supervisors.
*Search for potential graphic interface designers from within games concept artists.
*Compile contact details for potential HoD's