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COMPONENTS
Good ideas need structure. Good structure needs an interface.
Good interfaces are transparent.
How do you intend to use knowledge?
How will data be entered?
In what ways will it be retrieved?
Who is your audience?
What level of interaction is required?
Is style more important than usability?
What are the key elements being communicated?
What statistics will you need?
What user behavior interests you?
What data are you capturing?
Start with writing that works, then play with its variables.
What is your story?
Do we care?
Creative and technical direction are merging.
Is this system built to last?
How scalable are the components?
Take advantage of rapid development, flexible pre-made structures, and enjoy the show.
What is achievable?
If you want to learn maths by Pokemon, do it. Just learn.
Where is the source data?
How do you make use of it?
Sites have character. Some have characters. Some will make an effort to know you.
Do your visuals support the concept?